Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

This table contains records for defining multiple Lens Distortion Correction settings. This will contain with DeWarp or STE Command records, and associated Lens Distortion Correction Table entries (either from .bin or .xml files) .

It is assumed that the reader of this document has understanding of the Lens Distortion features and controls of the product they are working on.

1.2.8 Graphics Overlay

1.2.2 Bitmap Table

AnchorBitmapTableBitmapTable Bitmap Table
Image Removed
Use as created by either the Distortion Correction or STE plugins.

Each of the assets that have been included in their corresponding tables will be referenced using their index number. The indexes start with 0. A host command which makes use of one of these assets will use as part of its parameter list a reference to the asset index in the appropriate table

It is assumed that the reader of this document has understanding of the Lens Distortion features and controls of the product they are working on.

1.2.8 Graphics Overlay

This table lets you define the records for load of the various types of overlays; Bitmaps, Strings, and Userchar.

  • Bitmap; use this table to specify the list of graphics overlay bitmap file paths that need to be included in the flash image. The bitmap files have to be in Aptina RLE format, and they can be created using DevWare or makeover.exe.

...

...

  • String; use this table to specify the list of graphics overlay string file paths that need to be included in the flash image. The string files have to be in binary format. They can be created using DevWare.

...

  • Userchar; use this table to specify binary file containing the "Userchar" settings.

It is assumed that the reader of this document has understanding of the Overlay features and controls of the product they are working on.

1.2.

...

 

...

9 Command Sequence

This table lets you define individual sequences of commands. Start by add a new Sequence in the "Sequences" dialog.
Select it, and then added the individual commands to be contained in that sequence via the "Add New Record" button.

Navigate between sequences via the "Sequences" table.

1.2.10 Vendor Specific

1.3.1 How to create an initialization sequence

...

AnchorHowToInitHowToInit

How to create an initialization sequence

...